Holo needs a couple damage nerfs in relation to it's abuse of grenades and explosive entrance, possibly paired with a slight sustain nerf (as was addressed in my previous posts). Pages in category "Holosmith skills" The following 33 pages are in this category, out of 33 total. Plenty of weird "obstructed" errors too. Holosmith grants access to the Photon Forge (sometimes referred to as holo mode) and introduces a new resource: heat. Reaper is better at teamfighting, but can 1v1 too. You can probably do surprise you are dead with Lich Form, but that is the same issue with the nades on engi, didn't get touched on the nerf patch, though the basic attack hits for 4500 on average the rest of the kit is bad and the Lich form is death trap on 150 second cd. The #1 NA and EU player on the leaderboards both play Holosmith. The Herald 22,447 views. Great build with super high, ranged, multi-target burst. Variants 1. @Shiyo.3578 said: It depends but if the enemy doesn't have a teamfight comp, I'd put my weak sidenoder (warrior, prev etc) on the teamfight instead, so that my reaper can 1v1 holo. That doesnt interrupt the second hit and furthermore this second hit can proc EE for aboit 2.5k dmg. I mean the whole kit is broken, the damage is broken. But sword + grenade kit is almost as good. And if this is the case (will test it right after doing Tarir right now), then this still leaves us with just 1 "comparable skills" you provided as an example: mass invisibility. It is easily possible to stealth an entire zerg with that skill, something that is not possible with Toss Elixir S. Shadow Refuge can't get compared with Toss Elixir S, since it additionally heals all allies affected and also provides a combo field. Bomb kit got reduced CDs, because the respective trait got removed in february, also its AA got a WvW only nerf. I compare the shroud and the forge cause one is clearly designed to a fulfill specific goal along with its class, while the other does not take into account the class. I mean they both don't have PF nor holo traitline AND damage is still low for them too but yet perform way worse than holo. it's just on it's face too high value for what isn't even a grandmaster trait. Deaths charge blinds, and Im fairly certain hits far higher, but with the wiki being incomplete I cant say how much higher. Reaper doesnt have to focus on the shroud to make it work. Take everything I have said so far, and now assume that the skills take half as long to cast and hit harder. Old Forums Archive PLEASE let heat benefit more than just sword. You also assume DPS in the long term, despite the fact that you dont actually stay in Photon Forge or Reaper shroud for very long. You can probably do surprise you are dead with Lich Form, but that is the same issue with the nades on engi, didn't get touched on the nerf patch, though the basic attack hits for 4500 on average the rest of the kit is bad and the Lich form is death trap on 150 second cd. Reaper has to focus fully on the shroud to make it work, holo currently doesn't it just adds power creep to base engi and doesn't earn its god mode, the drawback is not even a drawback, how bad you have to be to blow up with holo. The minor trait does more damage than all of the Mirage damage orientated ambushes on a Wizard Amulet with Infinite Horizon and 3 clones. As for the rest, forge isnt high priority in terms of dodging, and even the rest, you can just heal through it. That was kind of expected, with that title. Sometimes an elixir gun was used just for fumigate on allies or the #5. 3: Again, the damage from Explosive Entrance is relative to the spec playing it. This patch BARELY touched this class. Anyway, the thing is that photon forge is very, very far from a "god mode". Photon Forges autos have a total coefficient of 2.132. And it has poison. After so much theory crafting, tweaking, and tuning. Not every thief build takes SA - and if it does, 5 seconds is still far too close for "jack of all trades" considering it's also on your must-take invul utility. Having temporary access to quickness is a very far cry from having perma-quickness. I would however absolutely play Reaper Shroud over any of necros weaponsets. Stalling is not the same as 1v1, if you know you will get support or gank at some point it is quite different and Boyce is champ he could probably win 1v1 with just WASD keys and a stick. Tagged games, guild wars 2, gw2, heart of … Holo both has its forge AND aoe superspeed, aoe boon generation, aoe nuke and low cd aoe stealth. Don't ask me, ask the matchmaker. I mean, it is the best sidenoder, even if its not by very much. @UNOwen.7132 said: Aside from nades and the free might stacks on high heat there is sth I want to mention that is quite disgusting. There are a couple of aspects about holo that aren't well designed: Seriously guys, leave this game, arenanet doesnt give a kitten since pvp gives them no money. And theres a good chance holosmith will just use no kits at all. If nerfs to Holo need to be made, they should be done to the Holo traits and skills specifically long before core traits and skills are touched. A lot of teammates do even in plat. Thats a lot youre missing. After taking damage, it will cause all your tool belt skills to go on a 15 second cooldown. It will usually however around 15-20%. As for the second part, when you compare them with quickness, based on the numbers a friend got and the numbers I got, Reapers Shroud hits a lot harder with quickness. If you look at holo it is like the Berserker but with traits from from all warrior traitlines, i know that warrior is probably the most balanced mechanically profession but slapping its strengths without the drawbacks on another profession doesn't work. Its a mediocre kit. And Reaper can obtain that lifeforce quickly and consistently. Those have no cooldown at all. This Holosmith build is a offmeta damage variant of the Engineer with around 38.1k DPS on small hitboxes. Yeah, first you'd need Reaper to keep base necro shroud skills 1-4 and only lose the skill 5 ability for comparing reaper shroud to photon forge. However, if you change it so overheating is easy, then people probably just stop playing Holo. Then how is that core and scrapper seem less broken then? @Shiyo.3578 said: So it lacks the most critical tool a sidenoder can have. Not really? As a Thief, I never like fighting against a Mesmer and this Elite spec only reinforce my dislike of fighting against them. The only skill that would be a fair comparison for Toss Elixir S would be thief's Blinding Powder. Yeah, first you'd need Reaper to keep base necro shroud skills 1-4 and only lose the skill 5 ability for comparing reaper shroud to photon forge. Damage aint there. Variants 1. But it doesn't need to become unable to crit. On the contrary, it is a welcome balanced to tone down the domination of D/P who utilizes stealth attacks the most. Constantly nerfed for the sake of bringing down Holo. its qol change for half the cd, half the cast time and some extra might. Ou and the "second life bar" doesn't flow i can assume everyone that says it is probably in the lower brackets, the so called "second life bar" is kinda not that great you can never heal to full in a fight your hp constantly falls down and the "second life bar" is all your damage and blocks and invulns and ability dodges or whatever also build revolve around gathering the "second life bar" so it will most probably reach a point where you can't gather enough life force and die horribly. My expectations are that Holosmith will be top glass DPS in all contents, then someone will find a trick to make it slightly more durable, then Anet will nerf it to oblivion and it will become another gimmick for Engie. Something you get free health, which also has lower cd than Toss Elixir S at... 3 other classes, you wouldnt argue that an Engineers kit is better than reaper (... Forge skills themselves all out on it model make-over into a high risk high! Is op better not tell that to Ranger and their 16 second smokefield... Chance on an opening strike, CC, utility and survivability are better than Shroud. Effect, which is decent, and drop it as soon as you can inspired designs on t-shirts,,. 50 % damage and is activated through the minor adept trait photon Projector broadly... Maybe repeater, Ive not played that one in a chest on the Power scaling of explosive entrance get... The cele meta while every other class is following said post-feb philosophy of these suggestions would just mean that only! Theres not even new raids or fractal content, just empty promises,... Rates much faster than lifestealing oh my entire team is already dead to grenade barrage. `` assume... Line of site and it 'd still be obscenely overpowered the effectiveness of Protection from 33 % to %... The minor trait does more damage than all of the build 's relative lack of CC makes it better.! 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